Lines Matching full:rotation
242 * @rotation: Transformation to be applied
244 * Apply @rotation to the coordinates of rectangle @r.
246 * @width and @height combined with @rotation define
255 unsigned int rotation) in drm_rect_rotate() argument
259 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) { in drm_rect_rotate()
262 if (rotation & DRM_MODE_REFLECT_X) { in drm_rect_rotate()
267 if (rotation & DRM_MODE_REFLECT_Y) { in drm_rect_rotate()
273 switch (rotation & DRM_MODE_ROTATE_MASK) { in drm_rect_rotate()
308 * @rotation: Transformation whose inverse is to be applied
310 * Apply the inverse of @rotation to the coordinates
313 * @width and @height combined with @rotation define
322 * drm_rect_rotate(&r, width, height, rotation);
323 * drm_rect_rotate_inv(&r, width, height, rotation);
329 unsigned int rotation) in drm_rect_rotate_inv() argument
333 switch (rotation & DRM_MODE_ROTATE_MASK) { in drm_rect_rotate_inv()
361 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) { in drm_rect_rotate_inv()
364 if (rotation & DRM_MODE_REFLECT_X) { in drm_rect_rotate_inv()
369 if (rotation & DRM_MODE_REFLECT_Y) { in drm_rect_rotate_inv()