Lines Matching full:used
82 * @texture_stage: Device data used to reconstruct binding command.
93 * @shader_slot: Device data used to reconstruct binding command.
104 * @shader_slot: Device data used to reconstruct binding command.
105 * @offset: Device data used to reconstruct binding command.
106 * @size: Device data used to reconstruct binding command.
107 * @slot: Device data used to reconstruct binding command.
121 * @shader_slot: Device data used to reconstruct binding command.
122 * @slot: Device data used to reconstruct binding command.
134 * @offset: Device data used to reconstruct binding command.
135 * @size: Device data used to reconstruct binding command.
136 * @slot: Device data used to reconstruct binding command.
149 * @offset: Device data used to reconstruct binding command.
150 * @stride: Device data used to reconstruct binding command.
151 * @slot: Device data used to reconstruct binding command.
164 * @offset: Device data used to reconstruct binding command.
165 * @format: Device data used to reconstruct binding command.