Lines Matching full:24

28 #define   INSTR_26_TO_24_SHIFT	24
164 #define GFX_INSTR(opcode, flags) ((0x3 << 29) | ((opcode) << 24) | (flags))
168 #define GFX_OP_RASTER_RULES ((0x3<<29)|(0x7<<24))
169 #define GFX_OP_SCISSOR ((0x3<<29)|(0x1c<<24)|(0x10<<19))
173 #define GFX_OP_LOAD_INDIRECT ((0x3<<29)|(0x1d<<24)|(0x7<<16))
174 #define GFX_OP_SCISSOR_INFO ((0x3<<29)|(0x1d<<24)|(0x81<<16)|(0x1))
179 #define GFX_OP_SCISSOR_ENABLE ((0x3<<29)|(0x1c<<24)|(0x10<<19))
180 #define GFX_OP_SCISSOR_RECT ((0x3<<29)|(0x1d<<24)|(0x81<<16)|1)
181 #define GFX_OP_COLOR_FACTOR ((0x3<<29)|(0x1d<<24)|(0x1<<16)|0x0)
182 #define GFX_OP_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
183 #define GFX_OP_MAP_INFO ((0x3<<29)|(0x1d<<24)|0x4)
184 #define GFX_OP_DESTBUFFER_VARS ((0x3<<29)|(0x1d<<24)|(0x85<<16)|0x0)
185 #define GFX_OP_DESTBUFFER_INFO ((0x3<<29)|(0x1d<<24)|(0x8e<<16)|1)
186 #define GFX_OP_DRAWRECT_INFO ((0x3<<29)|(0x1d<<24)|(0x80<<16)|(0x3))
198 #define BLT_DEPTH_8 (0<<24)
199 #define BLT_DEPTH_16_565 (1<<24)
200 #define BLT_DEPTH_16_1555 (2<<24)
201 #define BLT_DEPTH_32 (3<<24)
210 #define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|((len)-2))
214 #define PIPE_CONTROL_GLOBAL_GTT_IVB (1<<24) /* gen7+ */
260 #define PIPELINE_SELECT ((0x3<<29)|(0x1<<27)|(0x1<<24)|(0x4<<16))
261 #define GFX_OP_3DSTATE_VF_STATISTICS ((0x3<<29)|(0x1<<27)|(0x0<<24)|(0xB<<16))
262 #define MEDIA_VFE_STATE ((0x3<<29)|(0x2<<27)|(0x0<<24)|(0x0<<16))
264 #define GPGPU_OBJECT ((0x3<<29)|(0x2<<27)|(0x1<<24)|(0x4<<16))
265 #define GPGPU_WALKER ((0x3<<29)|(0x2<<27)|(0x1<<24)|(0x5<<16))
267 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x39<<16))
269 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x3A<<16))
271 ((0x3<<29)|(0x3<<27)|(0x1<<24)|(0x17<<16))
274 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x43<<16))
276 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x44<<16))
278 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x45<<16))
280 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x46<<16))
282 ((0x3<<29)|(0x3<<27)|(0x0<<24)|(0x47<<16))