Lines Matching refs:ODEBUG_STATE_ACTIVE
125 [ODEBUG_STATE_ACTIVE] = "active",
590 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
670 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
674 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
742 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
800 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
844 case ODEBUG_STATE_ACTIVE: in debug_object_free()
932 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
988 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
1098 case ODEBUG_STATE_ACTIVE: in fixup_init()
1119 case ODEBUG_STATE_ACTIVE: in fixup_activate()
1138 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
1156 case ODEBUG_STATE_ACTIVE: in fixup_free()
1231 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1234 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1257 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1271 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()