Lines Matching refs:depth
24 unsigned long depth; member
47 unsigned int depth; member
155 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
177 void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
237 if (start >= sb->depth) in __sbitmap_for_each_set()
242 while (scanned < sb->depth) { in __sbitmap_for_each_set()
244 unsigned int depth = min_t(unsigned int, in __sbitmap_for_each_set() local
245 sb->map[index].depth - nr, in __sbitmap_for_each_set()
246 sb->depth - scanned); in __sbitmap_for_each_set()
248 scanned += depth; in __sbitmap_for_each_set()
258 depth += nr; in __sbitmap_for_each_set()
260 nr = find_next_bit(&word, depth, nr); in __sbitmap_for_each_set()
261 if (nr >= depth) in __sbitmap_for_each_set()
326 if (likely(sb->alloc_hint && !sb->round_robin && bitnr < sb->depth)) in sbitmap_put()
335 static inline int sbitmap_calculate_shift(unsigned int depth) in sbitmap_calculate_shift() argument
345 if (depth >= 4) { in sbitmap_calculate_shift()
346 while ((4U << shift) > depth) in sbitmap_calculate_shift()
395 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
418 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);