Lines Matching full:buttons

96 	short *buttons;  member
112 int buttons; member
121 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode() argument
129 buttons |= 1 << (i + 14); in analog_decode()
135 input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); in analog_decode()
139 input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); in analog_decode()
157 ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); in analog_decode()
159 ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); in analog_decode()
228 port->buttons = (~u >> 4) & 0xf; in analog_button_read()
232 port->buttons = 0; in analog_button_read()
235 port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; in analog_button_read()
260 port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); in analog_poll()
262 port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; in analog_poll()
278 analog_decode(port->analog + i, port->axes, port->initial, port->buttons); in analog_poll()
373 analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; in analog_init_device()
427 set_bit(analog->buttons[j++], input_dev->keybit); in analog_init_device()
431 set_bit(analog->buttons[j++], input_dev->keybit); in analog_init_device()
435 set_bit(analog->buttons[j++], input_dev->keybit); in analog_init_device()
441 analog_decode(analog, port->axes, port->initial, port->buttons); in analog_init_device()
566 if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) in analog_init_port()