Lines Matching refs:binding
804 struct vmw_ctx_bindinfo_view binding; in vmw_view_bindings_add() local
815 binding.bi.ctx = ctx_node->ctx; in vmw_view_bindings_add()
816 binding.bi.res = view; in vmw_view_bindings_add()
817 binding.bi.bt = binding_type; in vmw_view_bindings_add()
818 binding.shader_slot = shader_slot; in vmw_view_bindings_add()
819 binding.slot = first_slot + i; in vmw_view_bindings_add()
820 vmw_binding_add(ctx_node->staged, &binding.bi, in vmw_view_bindings_add()
821 shader_slot, binding.slot); in vmw_view_bindings_add()
907 struct vmw_ctx_bindinfo_view binding; in vmw_cmd_set_render_target_check() local
914 binding.bi.ctx = ctx; in vmw_cmd_set_render_target_check()
915 binding.bi.res = res; in vmw_cmd_set_render_target_check()
916 binding.bi.bt = vmw_ctx_binding_rt; in vmw_cmd_set_render_target_check()
917 binding.slot = cmd->body.type; in vmw_cmd_set_render_target_check()
918 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_set_render_target_check()
1668 struct vmw_ctx_bindinfo_tex binding; in vmw_cmd_tex_state() local
1675 binding.bi.ctx = ctx; in vmw_cmd_tex_state()
1676 binding.bi.res = res; in vmw_cmd_tex_state()
1677 binding.bi.bt = vmw_ctx_binding_tex; in vmw_cmd_tex_state()
1678 binding.texture_stage = cur_state->stage; in vmw_cmd_tex_state()
1679 vmw_binding_add(node->staged, &binding.bi, 0, in vmw_cmd_tex_state()
1680 binding.texture_stage); in vmw_cmd_tex_state()
1999 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_set_shader() local
2058 binding.bi.ctx = ctx; in vmw_cmd_set_shader()
2059 binding.bi.res = res; in vmw_cmd_set_shader()
2060 binding.bi.bt = vmw_ctx_binding_shader; in vmw_cmd_set_shader()
2061 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader()
2062 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_set_shader()
2133 struct vmw_ctx_bindinfo_cb binding; in vmw_cmd_dx_set_single_constant_buffer() local
2146 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_single_constant_buffer()
2147 binding.bi.res = res; in vmw_cmd_dx_set_single_constant_buffer()
2148 binding.bi.bt = vmw_ctx_binding_cb; in vmw_cmd_dx_set_single_constant_buffer()
2149 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer()
2150 binding.offset = cmd->body.offsetInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2151 binding.size = cmd->body.sizeInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2152 binding.slot = cmd->body.slot; in vmw_cmd_dx_set_single_constant_buffer()
2154 if (binding.shader_slot >= max_shader_num || in vmw_cmd_dx_set_single_constant_buffer()
2155 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { in vmw_cmd_dx_set_single_constant_buffer()
2158 (unsigned int) binding.slot); in vmw_cmd_dx_set_single_constant_buffer()
2162 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer()
2163 binding.slot); in vmw_cmd_dx_set_single_constant_buffer()
2218 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_dx_set_shader() local
2246 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_shader()
2247 binding.bi.res = res; in vmw_cmd_dx_set_shader()
2248 binding.bi.bt = vmw_ctx_binding_dx_shader; in vmw_cmd_dx_set_shader()
2249 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_shader()
2251 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_dx_set_shader()
2269 struct vmw_ctx_bindinfo_vb binding; in vmw_cmd_dx_set_vertex_buffers() local
2298 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_vertex_buffers()
2299 binding.bi.bt = vmw_ctx_binding_vb; in vmw_cmd_dx_set_vertex_buffers()
2300 binding.bi.res = res; in vmw_cmd_dx_set_vertex_buffers()
2301 binding.offset = cmd->buf[i].offset; in vmw_cmd_dx_set_vertex_buffers()
2302 binding.stride = cmd->buf[i].stride; in vmw_cmd_dx_set_vertex_buffers()
2303 binding.slot = i + cmd->body.startBuffer; in vmw_cmd_dx_set_vertex_buffers()
2305 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_vertex_buffers()
2324 struct vmw_ctx_bindinfo_ib binding; in vmw_cmd_dx_set_index_buffer() local
2339 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_index_buffer()
2340 binding.bi.res = res; in vmw_cmd_dx_set_index_buffer()
2341 binding.bi.bt = vmw_ctx_binding_ib; in vmw_cmd_dx_set_index_buffer()
2342 binding.offset = cmd->body.offset; in vmw_cmd_dx_set_index_buffer()
2343 binding.format = cmd->body.format; in vmw_cmd_dx_set_index_buffer()
2345 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2487 struct vmw_ctx_bindinfo_so_target binding; in vmw_cmd_dx_set_so_targets() local
2515 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_so_targets()
2516 binding.bi.res = res; in vmw_cmd_dx_set_so_targets()
2517 binding.bi.bt = vmw_ctx_binding_so_target; in vmw_cmd_dx_set_so_targets()
2518 binding.offset = cmd->targets[i].offset; in vmw_cmd_dx_set_so_targets()
2519 binding.size = cmd->targets[i].sizeInBytes; in vmw_cmd_dx_set_so_targets()
2520 binding.slot = i; in vmw_cmd_dx_set_so_targets()
2522 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_so_targets()
3083 struct vmw_ctx_bindinfo_so binding; in vmw_cmd_dx_set_streamoutput() local
3122 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_streamoutput()
3123 binding.bi.res = res; in vmw_cmd_dx_set_streamoutput()
3124 binding.bi.bt = vmw_ctx_binding_so; in vmw_cmd_dx_set_streamoutput()
3125 binding.slot = 0; /* Only one SO set to context at a time. */ in vmw_cmd_dx_set_streamoutput()
3127 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0, in vmw_cmd_dx_set_streamoutput()
3128 binding.slot); in vmw_cmd_dx_set_streamoutput()