Lines Matching full:1024

149 		      0x3fffe + (1024 << 16), 0x3fffe + (768 << 16));  in igt_damage_iter_no_damage_fractional_src()
151 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_no_damage_fractional_src()
171 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_src_moved()
173 (10 + 1024) << 16, (10 + 768) << 16); in igt_damage_iter_no_damage_src_moved()
194 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_no_damage_fractional_src_moved()
196 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_no_damage_fractional_src_moved()
219 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_not_visible()
220 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_not_visible()
240 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_crtc()
241 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_crtc()
265 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_fb()
266 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_no_damage_no_fb()
286 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_simple_damage()
287 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_simple_damage()
289 set_damage_clip(&damage, 0, 0, 1024, 768); in igt_damage_iter_simple_damage()
297 FAIL_ON(!check_damage_clip(&state, &clip, 0, 0, 1024, 768)); in igt_damage_iter_simple_damage()
312 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage()
313 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage()
337 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_intersect_src()
338 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_intersect_src()
348 FAIL_ON(!check_damage_clip(&state, &clip, 256, 192, 1024, 768)); in igt_damage_iter_single_damage_intersect_src()
363 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_outside_src()
364 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_outside_src()
390 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src()
392 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src()
418 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_intersect_fractional_src()
420 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_intersect_fractional_src()
447 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_outside_fractional_src()
449 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_outside_fractional_src()
474 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_single_damage_src_moved()
476 (10 + 1024) << 16, (10 + 768) << 16); in igt_damage_iter_single_damage_src_moved()
502 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_single_damage_fractional_src_moved()
504 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_single_damage_fractional_src_moved()
529 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage()
530 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage()
561 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_one_intersect()
563 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_one_intersect()
593 set_plane_src(&old_state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage_one_outside()
594 set_plane_src(&state, 0, 0, 1024 << 16, 768 << 16); in igt_damage_iter_damage_one_outside()
621 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_src_moved()
623 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_damage_src_moved()
652 0x40002 + (1024 << 16), 0x40002 + (768 << 16)); in igt_damage_iter_damage_not_visible()
654 0x3fffe + (1024 << 16), 0x3fffe + (768 << 16)); in igt_damage_iter_damage_not_visible()