Lines Matching full:preset

54 					     int bank, int preset, int key);
56 int preset, int bank, struct snd_sf_zone **table,
207 /* check if specified type is special font (GUS or preset-alias) */
1108 /* rebuild preset now */ in load_guspatch()
1128 * Rebuild the preset table. This is like a hash table in that it allows
1129 * quick access to the zone information. For each preset there are zone
1131 * link for this preset, and latter is the link for zone (i.e. instrument/
1140 /* clear preset table */ in rebuild_presets()
1160 * add the given zone to preset table
1187 cur->next_instr = sflist->presets[index]; /* preset table link */ in add_preset()
1214 * Search matching zones from preset table.
1215 * The note can be rewritten by preset mapping (alias).
1222 int preset, int bank, in snd_soundfont_search_zone() argument
1238 nvoices = search_zones(sflist, notep, vel, preset, bank, in snd_soundfont_search_zone()
1241 if (preset != def_preset || bank != def_bank) in snd_soundfont_search_zone()
1255 search_first_zone(struct snd_sf_list *sflist, int bank, int preset, int key) in search_first_zone() argument
1260 if ((index = get_index(bank, preset, key)) < 0) in search_first_zone()
1263 if (zp->instr == preset && zp->bank == bank) in search_first_zone()
1275 int preset, int bank, struct snd_sf_zone **table, in search_zones() argument
1281 zp = search_first_zone(sflist, bank, preset, *notep); in search_zones()
1287 /* search preset mapping (aliasing) */ in search_zones()
1289 preset = zp->v.start; in search_zones()
1297 preset, bank, table, in search_zones()
1313 /* calculate the index of preset table: