Lines Matching refs:ODEBUG_STATE_ACTIVE
125 [ODEBUG_STATE_ACTIVE] = "active",
585 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
665 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
669 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
737 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
795 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
839 case ODEBUG_STATE_ACTIVE: in debug_object_free()
927 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
983 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
1093 case ODEBUG_STATE_ACTIVE: in fixup_init()
1114 case ODEBUG_STATE_ACTIVE: in fixup_activate()
1133 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
1151 case ODEBUG_STATE_ACTIVE: in fixup_free()
1226 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1229 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1252 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1266 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()