Lines Matching refs:binding
799 struct vmw_ctx_bindinfo_view binding; in vmw_view_bindings_add() local
810 binding.bi.ctx = ctx_node->ctx; in vmw_view_bindings_add()
811 binding.bi.res = view; in vmw_view_bindings_add()
812 binding.bi.bt = binding_type; in vmw_view_bindings_add()
813 binding.shader_slot = shader_slot; in vmw_view_bindings_add()
814 binding.slot = first_slot + i; in vmw_view_bindings_add()
815 vmw_binding_add(ctx_node->staged, &binding.bi, in vmw_view_bindings_add()
816 shader_slot, binding.slot); in vmw_view_bindings_add()
902 struct vmw_ctx_bindinfo_view binding; in vmw_cmd_set_render_target_check() local
909 binding.bi.ctx = ctx; in vmw_cmd_set_render_target_check()
910 binding.bi.res = res; in vmw_cmd_set_render_target_check()
911 binding.bi.bt = vmw_ctx_binding_rt; in vmw_cmd_set_render_target_check()
912 binding.slot = cmd->body.type; in vmw_cmd_set_render_target_check()
913 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_set_render_target_check()
1663 struct vmw_ctx_bindinfo_tex binding; in vmw_cmd_tex_state() local
1670 binding.bi.ctx = ctx; in vmw_cmd_tex_state()
1671 binding.bi.res = res; in vmw_cmd_tex_state()
1672 binding.bi.bt = vmw_ctx_binding_tex; in vmw_cmd_tex_state()
1673 binding.texture_stage = cur_state->stage; in vmw_cmd_tex_state()
1674 vmw_binding_add(node->staged, &binding.bi, 0, in vmw_cmd_tex_state()
1675 binding.texture_stage); in vmw_cmd_tex_state()
1994 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_set_shader() local
2053 binding.bi.ctx = ctx; in vmw_cmd_set_shader()
2054 binding.bi.res = res; in vmw_cmd_set_shader()
2055 binding.bi.bt = vmw_ctx_binding_shader; in vmw_cmd_set_shader()
2056 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader()
2057 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_set_shader()
2128 struct vmw_ctx_bindinfo_cb binding; in vmw_cmd_dx_set_single_constant_buffer() local
2141 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_single_constant_buffer()
2142 binding.bi.res = res; in vmw_cmd_dx_set_single_constant_buffer()
2143 binding.bi.bt = vmw_ctx_binding_cb; in vmw_cmd_dx_set_single_constant_buffer()
2144 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer()
2145 binding.offset = cmd->body.offsetInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2146 binding.size = cmd->body.sizeInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2147 binding.slot = cmd->body.slot; in vmw_cmd_dx_set_single_constant_buffer()
2149 if (binding.shader_slot >= max_shader_num || in vmw_cmd_dx_set_single_constant_buffer()
2150 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { in vmw_cmd_dx_set_single_constant_buffer()
2153 (unsigned int) binding.slot); in vmw_cmd_dx_set_single_constant_buffer()
2157 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer()
2158 binding.slot); in vmw_cmd_dx_set_single_constant_buffer()
2213 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_dx_set_shader() local
2241 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_shader()
2242 binding.bi.res = res; in vmw_cmd_dx_set_shader()
2243 binding.bi.bt = vmw_ctx_binding_dx_shader; in vmw_cmd_dx_set_shader()
2244 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_shader()
2246 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_dx_set_shader()
2264 struct vmw_ctx_bindinfo_vb binding; in vmw_cmd_dx_set_vertex_buffers() local
2293 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_vertex_buffers()
2294 binding.bi.bt = vmw_ctx_binding_vb; in vmw_cmd_dx_set_vertex_buffers()
2295 binding.bi.res = res; in vmw_cmd_dx_set_vertex_buffers()
2296 binding.offset = cmd->buf[i].offset; in vmw_cmd_dx_set_vertex_buffers()
2297 binding.stride = cmd->buf[i].stride; in vmw_cmd_dx_set_vertex_buffers()
2298 binding.slot = i + cmd->body.startBuffer; in vmw_cmd_dx_set_vertex_buffers()
2300 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_vertex_buffers()
2319 struct vmw_ctx_bindinfo_ib binding; in vmw_cmd_dx_set_index_buffer() local
2334 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_index_buffer()
2335 binding.bi.res = res; in vmw_cmd_dx_set_index_buffer()
2336 binding.bi.bt = vmw_ctx_binding_ib; in vmw_cmd_dx_set_index_buffer()
2337 binding.offset = cmd->body.offset; in vmw_cmd_dx_set_index_buffer()
2338 binding.format = cmd->body.format; in vmw_cmd_dx_set_index_buffer()
2340 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2482 struct vmw_ctx_bindinfo_so_target binding; in vmw_cmd_dx_set_so_targets() local
2510 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_so_targets()
2511 binding.bi.res = res; in vmw_cmd_dx_set_so_targets()
2512 binding.bi.bt = vmw_ctx_binding_so_target, in vmw_cmd_dx_set_so_targets()
2513 binding.offset = cmd->targets[i].offset; in vmw_cmd_dx_set_so_targets()
2514 binding.size = cmd->targets[i].sizeInBytes; in vmw_cmd_dx_set_so_targets()
2515 binding.slot = i; in vmw_cmd_dx_set_so_targets()
2517 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_so_targets()
3064 struct vmw_ctx_bindinfo_so binding; in vmw_cmd_dx_set_streamoutput() local
3103 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_streamoutput()
3104 binding.bi.res = res; in vmw_cmd_dx_set_streamoutput()
3105 binding.bi.bt = vmw_ctx_binding_so; in vmw_cmd_dx_set_streamoutput()
3106 binding.slot = 0; /* Only one SO set to context at a time. */ in vmw_cmd_dx_set_streamoutput()
3108 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0, in vmw_cmd_dx_set_streamoutput()
3109 binding.slot); in vmw_cmd_dx_set_streamoutput()