Lines Matching refs:ODEBUG_STATE_ACTIVE
95 [ODEBUG_STATE_ACTIVE] = "active",
405 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
480 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
484 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
548 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
602 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
644 case ODEBUG_STATE_ACTIVE: in debug_object_free()
731 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
785 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
908 case ODEBUG_STATE_ACTIVE: in fixup_init()
929 case ODEBUG_STATE_ACTIVE: in fixup_activate()
948 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
966 case ODEBUG_STATE_ACTIVE: in fixup_free()
1041 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1044 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1067 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1081 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()