Lines Matching refs:resource_num
421 u32 resource_num; in nes_alloc_resource() local
425 resource_num = find_next_zero_bit(resource_array, max_resources, *next); in nes_alloc_resource()
426 if (resource_num >= max_resources) { in nes_alloc_resource()
427 resource_num = find_first_zero_bit(resource_array, max_resources); in nes_alloc_resource()
428 if (resource_num >= max_resources) { in nes_alloc_resource()
434 set_bit(resource_num, resource_array); in nes_alloc_resource()
435 *next = resource_num+1; in nes_alloc_resource()
440 *req_resource_num = resource_num; in nes_alloc_resource()
446 unsigned long *resource_array, u32 resource_num) in nes_is_resource_allocated() argument
453 bit_is_set = test_bit(resource_num, resource_array); in nes_is_resource_allocated()
455 resource_num, (bit_is_set ? "": " not")); in nes_is_resource_allocated()
462 unsigned long *resource_array, u32 resource_num) in nes_free_resource() argument
467 clear_bit(resource_num, resource_array); in nes_free_resource()