Lines Matching refs:res_node

983 	struct vmw_resource_val_node *res_node;  in vmw_cmd_set_render_target_check()  local
1002 &cmd->body.target.sid, &res_node); in vmw_cmd_set_render_target_check()
1010 binding.bi.res = res_node ? res_node->res : NULL; in vmw_cmd_set_render_target_check()
1841 struct vmw_resource_val_node *res_node; in vmw_cmd_tex_state() local
1865 &cur_state->value, &res_node); in vmw_cmd_tex_state()
1873 binding.bi.res = res_node ? res_node->res : NULL; in vmw_cmd_tex_state()
2264 struct vmw_resource_val_node *ctx_node, *res_node = NULL; in vmw_cmd_set_shader() local
2295 &res_node); in vmw_cmd_set_shader()
2302 if (!res_node) { in vmw_cmd_set_shader()
2306 &cmd->body.shid, &res_node); in vmw_cmd_set_shader()
2312 binding.bi.res = res_node ? res_node->res : NULL; in vmw_cmd_set_shader()
2396 struct vmw_resource_val_node *res_node = NULL; in vmw_cmd_dx_set_single_constant_buffer() local
2409 &cmd->body.sid, &res_node); in vmw_cmd_dx_set_single_constant_buffer()
2414 binding.bi.res = res_node ? res_node->res : NULL; in vmw_cmd_dx_set_single_constant_buffer()
2542 struct vmw_resource_val_node *res_node; in vmw_cmd_dx_set_vertex_buffers() local
2567 &cmd->buf[i].sid, &res_node); in vmw_cmd_dx_set_vertex_buffers()
2573 binding.bi.res = ((res_node) ? res_node->res : NULL); in vmw_cmd_dx_set_vertex_buffers()
2599 struct vmw_resource_val_node *res_node; in vmw_cmd_dx_set_index_buffer() local
2614 &cmd->body.sid, &res_node); in vmw_cmd_dx_set_index_buffer()
2619 binding.bi.res = ((res_node) ? res_node->res : NULL); in vmw_cmd_dx_set_index_buffer()
2771 struct vmw_resource_val_node *res_node; in vmw_cmd_dx_set_so_targets() local
2796 &cmd->targets[i].sid, &res_node); in vmw_cmd_dx_set_so_targets()
2801 binding.bi.res = ((res_node) ? res_node->res : NULL); in vmw_cmd_dx_set_so_targets()
3025 struct vmw_resource_val_node *res_node; in vmw_cmd_dx_bind_shader() local
3054 ret = vmw_resource_val_add(sw_context, res, &res_node); in vmw_cmd_dx_bind_shader()
3061 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, in vmw_cmd_dx_bind_shader()