Searched refs:lRslt (Results 1 – 1 of 1) sorted by relevance
303 int lRslt; in vMBuffNetifBackendInit()304 lRslt = pthread_mutex_init( &( pxCtx->xMutex ), NULL ); in vMBuffNetifBackendInit()305 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()307 … lRslt = pthread_create( &( pxCtx->xTxThread ), NULL, vTransmitThread, pvContextBuffer ); in vMBuffNetifBackendInit()308 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()310 … lRslt = pthread_create( &( pxCtx->xRxThread ), NULL, vReceiveThread, pvContextBuffer ); in vMBuffNetifBackendInit()311 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()332 int lRslt; in vLockSlirpContext() local337 lRslt = WaitForSingleObject( pxCtx->xMutex, INFINITE ); in vLockSlirpContext()338 configASSERT( lRslt == 0 ); in vLockSlirpContext()[all …]