Searched refs:lRslt (Results 1 – 1 of 1) sorted by relevance
290 int lRslt; in vMBuffNetifBackendInit()291 lRslt = pthread_mutex_init( &( pxCtx->xMutex ), NULL ); in vMBuffNetifBackendInit()292 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()294 … lRslt = pthread_create( &( pxCtx->xTxThread ), NULL, vTransmitThread, pvContextBuffer ); in vMBuffNetifBackendInit()295 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()297 … lRslt = pthread_create( &( pxCtx->xRxThread ), NULL, vReceiveThread, pvContextBuffer ); in vMBuffNetifBackendInit()298 configASSERT( lRslt == 0U ); in vMBuffNetifBackendInit()319 int lRslt; in vLockSlirpContext() local324 lRslt = WaitForSingleObject( pxCtx->xMutex, INFINITE ); in vLockSlirpContext()325 configASSERT( lRslt == 0 ); in vLockSlirpContext()[all …]